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I love witnessing coinage decrementalism http://www.google.co.uk/search?q=define%3A+decrementalism&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a

I'm thinking you're meaning the opposite of adding incrementally? I reckon decremenatlism is, for the time being, radical enough without being described as such?

It's a slightly snide allusion to "radical incrementalism", which has a bit more google weight than decrementalism. What I had in mind was the idea of making things better by subtracting from them to make them simpler, rather than making things better by adding to them and thereby making them more complicated.

The mySociety approach has proved its worth in creating simple, imaginative and flexible tools and so improving the user experience. But that often sits on top of a dinosaur back end which can't be fixed by external guerilla activity. There are some good reasons for the difference - to quote an earlier related post,

"Tom makes a virtue of not caring how local authorities pick up and deal with the information which FixMyStreet passes to them. But the real value to the citizen is not the reporting but the resolution - so local authorities have no choice but to care how they efficiently translate reports of problems into activity planning and into the activity itself."
http://strategytalk.typepad.com/public_strategy/2008/02/government-1-ma.html

But the fact that there are reasons for the difference doesn't mean that we should throw our hands in the air and not address the underlying complexity which is the underlying cause of so many user experience problems.

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